I had the pleasure of directly overseeing the art production for Bennevine, a top-down action platformer designed for the Nintendo Switch and PC. This project was a fantastic learning experience, as it allowed us to navigate through the various stages of development, from initial concepts to final execution.
Guiding the art direction involved coordinating with the team to ensure that the visuals matched the game’s dynamic and fast-paced gameplay, creating a cohesive and immersive experience for players. Working on Bennevine not only refined my skills in art direction but also provided invaluable insights into the complexities of game development across multiple platforms.